Hi!

I’m Carl Aksel Sundien, a game audio designer and aspiring music producer from Denmark. I have a bachelor’s degree in sound design from Sonic College and since then worked on a few projects including the weird, bloody and intense VR game Gorn 2, as well as the ambitious 4-team-based FPS game Heart Electric.

My showreel was supposed to be here, but it’s not ready yet:

This is a picture of me laying in the grass, recording a norwegian stream:

Contact:

email: carl@sundien.dk
linkedin: linkedin.com/in/carlakselsundien/
itch.io: https://itch.io/profile/rumbefar
discord: /rumbefar

About me:

I enjoy many aspects of my life, among these are nature (specifically rock climbing and hiking), cooking and my obsessive ‘nerdyness’ over random subjects (from science-based gym training, even though I don’t bulk, to, whether if coffee really is a dehydrating and addictive beverage or I shouldn’t feel guilty about drinking it).

When I design audio for a video game, I fuse my interests and quirks into it. I utilize the skills I learn along the way and the mindset I have, to compose and develop unique sounds, audio systems and detailed experiences for the player.

I want to tell a story with sound and I always seek to do that by emphasizing on the lore, design and gameplay.

© 2026 sundien sounds