project: Escaping Wonderland
Cortopia Studios, Mindfeeder
Created with Unity and FMOD, Februar 2024 – April 2024
Role: Sound Designer
Escaping Wonderland is the standalone successor of the multi-award winning VR game Down the Rabbit Hole. In an Alice in Wonderland inspired universe we follow Molly, a sassy girl finding herself in the depths of a mystical world. She has to find her way through different whimsical areas and talk with, for some players familiar, characters from the original story. The journey entales well-crafted puzzles, funny dialogue and an innovative cylinder diorama mechanic.
My role in this project was mostly to design and implement the ambience, and setup the music system. I also created a bunch of the sounds and implementation for the scripted scenes as well as the tools used in the game.



